So last semester got really busy. Just got married at the beginning of the month though which was amazing, now I'll have more time for making games too.
I just participated in the Global Game Jam this past weekend at the MATC location (Milwaukee Area Technical College). Our game is called Id and can be found on the Global Game Jam website here: http://globalgamejam.org/2014/games/id. I'll also include a link to download the Mac and Linux version here.
Monday, January 27, 2014
Sunday, October 13, 2013
First Published Game!!!
I just published my first game!!!! Just put it up on Kongregate. Hopefully this starts a trend of me publishing games and eventually making games as a living instead of just a hobby.
Monday, September 2, 2013
Made some slight changes to the editor.
I switched to cube voxels because they're slightly easier to work with. I hope to switch back to marching cubes later, but for now I'm sticking with what's easy.
Sunday, August 25, 2013
Saturday, August 24, 2013
Friday, August 23, 2013
Ludum Dare 27
Ludum Dare 27 has begun! and the theme is "10 seconds", not sure what I'm going to do with that but I will succeed.
New Ship Editor
After a lot of thinking about user customization in my game and what it would take to have a dedicated artist to make potentially hundreds of space ship parts and set up all of the nodes for connecting them and so on, I've decided to change the ship editor to a voxel based one. It'll take me a little bit to get back to where I was with the component based editor, but I think the end result will be a lot more enjoyable. Also, here's the first wall/window I built with it:
Friday, August 16, 2013
Just finished my first 7dfps, Antikythera. I decided to go a little bigger this game jam than I did for Ludum Dare since I had 5 more days, but I almost went too big. In the end I pulled through though. The only thing I wanted to implement that I didn't was a save game feature, but considering I only have 2 levels it's not really needed.
Wednesday, August 14, 2013
2 Days Left
Only 2 days left in 7dfps and now I have to make some levels! Here's my most recent build: Antikythera. The game is named after this.
Friday, August 2, 2013
Thursday, August 1, 2013
Wednesday, July 31, 2013
My first ship
The first ship I built in my new game. I'm not much of an artist so the ship parts are what I managed in a 1/2 hour each and I only made 5 different parts, enough to build a simple ship.
Another ship, this time asymmetrical.
Monday, April 29, 2013
Finished my first Ludum Dare game! Here's a link to it's page Pieces, or you can get it from my Projects page.
Sunday, October 21, 2012
YEAH!!! Just put up a very early alpha of my game. Temporary name is A Cell's Life, but I'm not really digging that so it will most likely change. There's a Window's and an OS X download, though I'm not sure is the OS X version works right now. If you do decide to try it please leave comments, I'd love feedback so that I can make it better.
Monday, October 15, 2012
Saturday, October 6, 2012
Day One
My first website! This is mostly for sharing my projects with friends and family but all are welcome. I hope to have my first project, my Cell Simulation Game up soon.
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